
The source file will tile so you get repeats when increasing the puzzle piece numbers, plus there are no edge pieces.įor creating files to use in the Texturizer filter, all the provided samples are grayscale 512px x 512 px, 72 ppi, PSD files that tile. The Texturizer filter will let you scale a single source texture file to get more or less puzzle piece numbers, but it has limits.

But, not having seen or used it in earlier versions, I also wonder if it has sufficient configuration options to choose the number of pieces for a jigsaw? As mentioned, would like to create a range of templates all with different numbers of pieces. Not sure which is the last version to have Texturizer with a jigsaw texture, but it may be CS4 (by additional download for CS5). If none exist, an option would be to re-install PS CS 4, 5 or 5.5, alongside CS6. For example, I'd like to create an "easy" puzzle template with 20 pieces. If possible, I'd rather create my own templates (in PS or AI).

There are PS plugins but these have costs associated with them, especially if used commercially. I would like to make jigsaw puzzles with a variety of pieces, so it would be helpful if I could create my own templates with different numbers of pieces. Has anyone seen a tutorial or guide to creating your own templates for jigsaw puzzle pieces? So far, I can create these in CS6 (no longer seems to have Texturizer with a jigsaw puzzle texture like earlier PS versions) by using a single template (found with a YouTube video on this topic) for a specific number of pieces, confined to the one template.
